Final render of my 3D Scifi female character model. Overall I don’t think it came out that well but was a learning experience as this was my first time using renderman instead of using mental ray. I decided to go more for a cartoonish style just due to the fact that I couldn’t get some of the higher details with normal maps and such. Rigging was the most difficult thing I had to do just because it had been a long time since i had done any and it is my weakest point when it comes to 3D stuff. I’m hoping that this has improved my skills a bit but I definitely still have a lot to work on
Completed in 2017